Hedgeroid update!
November 26, 2011 in C++, Games, JNI, NDK, Qt framework
[ED: interesting concept for a game Frontend in qt C++ , engine in pascal and lua
you can check the code here ]
Hello,
today a new version of Hedgewars for Android hit the Market!
https://market.android.com/details?id=org.hedgewars.hedgeroid
For users who are updating: please download the additional package again. (Hit download and click on Full data Package)
The last version had a lot of crashes while in the game, the reason for this was because we used 22khz sounds, and sdl didn’t go well with that, I’m still trying to find out exactly why. To prevent the game from crashing that ofter I’ve gone back and used 44khz.
I’ve also changed the way you can download new content, right now only two packages are on there but there might be more soon enough
Plus there were some tweaks in the UI mostly hardly noticable.
Xeli
Scripting Layer for Android (SL4A) brings scripting languages to Android by allowing you to edit and execute scripts and interactive interpreters directly on the Android device. These scripts have access to many of the APIs available to full-fledged Android applications, but with a greatly simplified interface that makes it easy to get things done.





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