In November, we announced that we were the first phone manufacturer in the world to support WebGL in the native Android web browser on Xperia™ phones. As a next step, we are now very excited to release our WebGL implementation for our coming Xperia™ phones running Android™ 4.0 (Ice Cream Sandwich) and above as open source. Read more after the jump, as Anders Edenbrandt, Senior Software Architect, explains more!
Firefox on Android has supported WebGL for a while now, but now WebGL’s appeared in a live release of the stock Android browser for the first time, thanks to Sony Ericsson.
In the latest software upgrade we did for the 2011 Xperia™ phones, we’ve included WebGL™ support. By doing so, Sony Ericsson is the first mobile phone manufacturer to support WebGL for the Android web browser. WebGL basically makes it possible to extend the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within the web browser. Read more about Sony Ericsson’s WebGL support after the jump, and find out about special considerations to keep in mind when developing 3D web applications targeting touch-enabled devices.
In this article, Anders Isberg from Sony Ericsson’s Technology Reseach department explains more about WebGL and what to think of when you develop 3D web applications for touch-enabled devices. If you scroll down, you will also find three WebGL examples that you can browse to from the Android browser, if you have the latest software on your 2011 Xperia™ phone. You can also check out how it looks in the video above.
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